NOT:
Blog sayfama eklemiş olduğum "NPC gibi yaşamak" isimli yazımı İngilizceye çeviren aşşşırı miktarda harika dostum Özge'ye teşekkürlerimi sunuyorum.
Non-player characters that we
cannot manage, other than the characters we manage in the games we take part
in. Non-player character with its original name, NPC for short. Well, in our
daily life, in the world, isn't it often the command is given to a certain
person or someone?
Someone is extorting people's
money, stealing it, taking it through different ways and destroying it, we
pursue it for a while, but then we forget. This problem just goes away. While
the issue of theft is something that should not be forgiven, sometimes rape and
sometimes even murder are forgotten after a while.
I'm asking, ''How are we
different from the NPCs in the games, whose actions we often laugh at or even
understand?'' I am not a person who
plays a wide variety of games, but for example, in the Assassin's Creed series,
by the way this situation is valid in many games of the series, you
steal someone's money in the public, he remembers it for that moment, but he
never remembers the event even if he sees you afterwards. We are killing
someone in the middle of the public in the game, people are running away from
you for that moment, after a certain time, we can pass through the same place
as if nothing had happened. Let me give an example from an event I saw in
another game, one of the games of the same game company, the name of this game
is Watch_Dogs. In this game, let's say you take an ordinary person out of his
car and hijack the car. If you hold a gun or drive the car while that person is
about to call the police, he immediately gives up on calling the police. In
fact, when you move a little further from that particular scene, he even
forgets the situation. It's a car, not
an ordinary thing.
Let's call it a game, we call
it a certain artificial intelligence or something, we gloss over it and laugh.
so what about us?
Don't most of these events
actually happen in the world we live in? Someone's property is seized, that
person is intimidated in some ways. The person forgets the event, except for
the exceptions. On the other hand, there is a rape case. that person and that
event become mediatic for a while. Then we forget and move on with life, again
with exceptions. Of course, there are people who follow this event, although
their number is more or less, they do exist.
However, I think very few
people do this. That is, maybe 20 percent, maybe 25 percent of the society. I
just gave an average number. I am not generalizing here. I'm just talking about
people who do this. We live like NPCs, actually there is only one and the others,
2 or 3 opposing groups or whatever you call it.
Some of these groups govern,
some oppose the way they are governed. Some of them steal, rape, commit murder
and some of them continue to oppose these robbers, rapists and murderers for
the punishment they should receive, until the event is over.
Well others, a
life exactly like NPC.
How to live like
an NPC? Someone protests, their answer is: "he knows something",
"his purpose is different", "the truth of the situation is not
like that" etc. examples. I don't need to multiply them too much, you
know, you see, you hear.
If we live like
NPCs, we will be no different from the characters in the game that do not
affect the game. While we are the leading character even in the games we play,
we wish to be one of the characters that have at least a few functions and not
become an NPC in our own lives.
I wish you
happiness and beauty.
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